GLMΒΆ
#import "std/glm"
3D math tools.
- Glm.color_black
- Glm.color_blue
- Glm.color_green
- Glm.color_red
- Glm.color_white
- Glm.color_yellow
- Glm.iv2
- Glm.iv3
- Glm.mat4
- Glm.mat4_get_quat
- Glm.mat4_get_scale
- Glm.mat4_get_translation
- Glm.mat4_identity
- Glm.mat4_init
- Glm.mat4_inverse
- Glm.mat4_look_at
- Glm.mat4_mul
- Glm.mat4_mul_v4
- Glm.mat4_ortho
- Glm.mat4_perspective
- Glm.mat4_scale
- Glm.mat4_scale_s
- Glm.mat4_translation
- Glm.mat4_zero
- Glm.quat
- Glm.quat_axis_angle
- Glm.quat_forward
- Glm.quat_identity
- Glm.quat_imag
- Glm.quat_look
- Glm.quat_look_for
- Glm.quat_mul
- Glm.quat_normalize
- Glm.quat_real
- Glm.quat_rotate_v3
- Glm.quat_to_mat4
- Glm.v2
- Glm.v2_one
- Glm.v2_zero
- Glm.v3
- Glm.v3_forward
- Glm.v3_one
- Glm.v3_right
- Glm.v3_up
- Glm.v3_zero
- Glm.v4
- Glm.v4_one
- Glm.v4_zero
- Glm.v_add
- Glm.v_ceil
- Glm.v_compare
- Glm.v_cross
- Glm.v_div
- Glm.v_dot
- Glm.v_floor
- Glm.v_length
- Glm.v_mul
- Glm.v_negate
- Glm.v_normalize
- Glm.v_round
- Glm.v_sqr_lenght
- Glm.v_sub